In the poker game of Texas hold 'em, a starting hand consists of two hole cards, which belong solely to the player and remain hidden from the other players. Five community cards are also dealt into play. Betting begins before any of the community cards are exposed, and continues throughout the hand. The player's 'playing hand', which will be compared against that of each competing player, is the best 5-card poker hand available from his two hole cards and the five community cards. Unless otherwise specified, here the term hand applies to the player's two hole cards, or starting hand.
Follow these hand charts and learn how to play your starting hands at Texas Holdem. The charts below will give you a great starting point on how to play your starting hands. For all of you beginners, we recommend consulting these charts will playing online. We provide 4 separate charts depending on where you are seated relative to the dealer. Hands- Total number of hands played at the level specified. $- Money won or lost at that limit. Loses documented in red and parentheses. BB/100- Amount of Big Bets won per 100 hands. A Big Bet is defined by twice the big blind. VPIP%- Voluntarily put money in pot percentage. This is a measure of how loose or tight a player is.
There are 1326 distinct possible combinations of two hole cards from a standard 52-card deck in hold 'em, but since suits have no relative value in this poker variant, many of these hands are identical in value before the flop. For example, A♥J♥ and A♠J♠ are identical in value, because each is a hand consisting of an ace and a jack of the same suit.
Therefore, there are 169 non-equivalent starting hands in hold 'em, which is the sum total of : 13 pocket pairs, 13 × 12 / 2 = 78 suited hands and 78 unsuited hands (13 + 78 + 78 = 169).
These 169 hands are not equally likely. Hold 'em hands are sometimes classified as having one of three 'shapes':
Probability of first card is 1.0 (any of the 52 cards)Probability of second hand suit matching the first:There are 13 cards per suit, and one is in your hand leaving 12 remaining of the 51 cards remaining in the deck. 12/51=.2353 or 23.5%
Offsuit pairs = 78Other offsuit hands = 936
It is typical to abbreviate suited hands in hold 'em by affixing an 's' to the hand, as well as to abbreviate non-suited hands with an 'o' (for offsuit). That is,
Some notable theorists and players have created systems to rank the value of starting hands in limit Texas hold'em. These rankings do not apply to no limit play.
David Sklansky and Mason Malmuth[1] assigned in 1999 each hand to a group, and proposed all hands in the group could normally be played similarly. Stronger starting hands are identified by a lower number. Hands without a number are the weakest starting hands. As a general rule, books on Texas hold'em present hand strengths starting with the assumption of a nine or ten person table. The table below illustrates the concept:
The 'Chen Formula' is a way to compute the 'power ratings' of starting hands that was originally developed by Bill Chen.[2]
Phil Hellmuth's 'Play Poker Like the Pros' book published in 2003.
Tier | Hands | Category |
---|---|---|
1 | AA, KK, AKs, QQ, AK | Top 12 Hands |
2 | JJ, TT, 99 | |
3 | 88, 77, AQs, AQ | |
4 | 66, 55, 44, 33, 22, AJs, ATs, A9s, A8s | Majority Play Hands |
5 | A7s, A6s, A5s, A4s, A3s, A2s, KQs, KQ | |
6 | QJs, JTs, T9s, 98s, 87s, 76s, 65s | Suited Connectors |
Statistics based on real play with their associated actual value in real bets.[3]
Tier | Hands | Expected Value |
---|---|---|
1 | AA, KK, QQ, JJ, AKs | 2.32 - 0.78 |
2 | AQs, TT, AK, AJs, KQs, 99 | 0.59 - 0.38 |
3 | ATs, AQ, KJs, 88, KTs, QJs | 0.32 - 0.20 |
4 | A9s, AJ, QTs, KQ, 77, JTs | 0.19 - 0.15 |
5 | A8s, K9s, AT, A5s, A7s | 0.10 - 0.08 |
6 | KJ, 66, T9s, A4s, Q9s | 0.08 - 0.05 |
7 | J9s, QJ, A6s, 55, A3s, K8s, KT | 0.04 - 0.01 |
8 | 98s, T8s, K7s, A2s | 0.00 |
9 | 87s, QT, Q8s, 44, A9, J8s, 76s, JT | (-) 0.02 - 0.03 |
In poker communities, it is common for hole cards to be given nicknames. While most combinations have a nickname, stronger handed nicknames are generally more recognized, the most notable probably being the 'Big Slick' - Ace and King of the same suit, although an Ace-King of any suit combination is less occasionally referred to as an Anna Kournikova, derived from the initials AK and because it 'looks really good but rarely wins.'[4][5] Hands can be named according to their shapes (e.g., paired aces look like 'rockets', paired jacks look like 'fish hooks'); a historic event (e.g., A's and 8's - dead man's hand, representing the hand held by Wild Bill Hickok when he was fatally shot in the back by Jack McCall in 1876); many other reasons like animal names, alliteration and rhyming are also used in nicknames.
Both before and after the flop in any limit Holdem game, it is helpful to be able to make a reasonably accurate estimate of the types and numbers of playable hands that you are likely to be competing against.
Much of your decision making involves the business of 'putting' opposing players 'on their hands' (or in other words, figuring out what cards they are playing). Experienced Holdem players are often very good at this. An understanding of the types of hands that are most likely to be against you helps prevent both underestimating and overestimating your competition.
Here are some stats that are based on the total possible combinations of various Holdem hole cards that are normally playable.
For better viewing on your mobile device (or to download or print the chart), check out holdem hole card frequencies in high resolution universal .pdf format.
The five different types of two card Hold'em hands highlighted here are those that are most commonly played. They are not shown in any particular order and within the groups are powerful hands that are almost always played, down to marginal value hands that can be played under certain betting conditions.
The rest of the hands, shown as All Others, are all the very weak hands that most players hardly ever play.
Pairs - All pairs. AA, KK, QQ, JJ, 1010, 99, 88, 77, 66, 55, 44, 33, 22
Two High Cards Suited - AK(S), AQ(S), AJ(S), A10(S), KQ(S), KJ(S), K10(S), QJ(S), Q10(S), J10(S)
Two High Cards Unsuited - AK, AQ, AJ, A10, KQ, KJ, K10, QJ, Q10, J10
Medium and Low Suited Connectors - These include both no-gap and one-gap connectors: J9(S), 109(S), 108(S), 98(S), 97(S), 87(S), 86(S), 76(S), 75(S), 65(S), 64(S), 54(S), 53(S)
Ace and Non-High Combinations - A9, A8, A7,A6 Note: 25% of these 64 combinations (16) are suited. 75% of the 64 combinations (48) are unsuited.
댓글 영역